//
//  GameScene.h
//  DoodleDrop
//
//  Created by Tang HaiBo on 11-7-19.
//  Copyright 2011 Company. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface GameScene : CCLayer {
	CCSprite *_player;
	CGPoint _ptOld;
	CGPoint _playerVelocity;
	
	CCArray *_spiders;
	float	_spidersMoveDuration;
	int		_numSpiderMoved;
	
	CCLabelAtlas *_scoreLabel;
	float	_totalTime;
	
	BOOL	_isGameOver;
	
}


+ (id)scene;
@end
